# Dedicated Server Hosting VocationLife includes a `VocationLifeServer` build target for headless dedicated hosting. ## Build ```bash Engine/Build/BatchFiles/RunUBT.sh VocationLifeServer Linux Development \ -project="/path/to/VocationLife/VocationLife.uproject" ``` > **Note:** Some UE Linux preview distributions do not ship server targets. Use a full engine build or Windows `VocationLifeServer` target if Linux server compilation is unavailable. ## Configuration Edit [`Config/ServerConfig.ini`](../Config/ServerConfig.ini): ```ini [/Script/VocationLife.VocationServerSettings] ServerName=VocationLife Dedicated Server MaxPlayers=4 Port=7777 bLANOnly=true ``` ## Run ```bash ./VocationLife/Binaries/Linux/VocationLifeServer \ /Game/Engine/Maps/Entry \ -log -port=7777 -MaxPlayers=4 ``` ## Connect From a client console (`~`): ``` open 127.0.0.1:7777 ``` Or use **H** to host and **J** to join from the in-game pause overlay (LAN).