[/Script/Engine.CollisionProfile] +Profiles=(Name="Projectile",CollisionEnabled=QueryOnly,ObjectTypeName="Projectile",CustomResponses=,HelpMessage="Preset for projectiles",bCanModify=True) +DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="Projectile",DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False) +EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore))) [/Script/EngineSettings.GameMapsSettings] EditorStartupMap=/Engine/Maps/Entry.Entry LocalMapOptions= TransitionMap= bUseSplitscreen=True TwoPlayerSplitscreenLayout=Horizontal ThreePlayerSplitscreenLayout=FavorTop GameInstanceClass=/Script/VocationLife.VocationGameInstance GameDefaultMap=/Engine/Maps/Entry.Entry ServerDefaultMap=/Engine/Maps/Entry.Entry GlobalDefaultGameMode=/Script/VocationLife.VocationGameMode GlobalDefaultServerGameMode=/Script/VocationLife.VocationGameMode [/Script/Engine.RendererSettings] r.Mobile.ShadingPath=1 r.Mobile.ExtendedGBuffer=False r.Mobile.AntiAliasing=2 r.Mobile.FloatPrecisionMode=0 r.Mobile.AllowDitheredLODTransition=False r.DiscardUnusedQuality=False r.AllowOcclusionQueries=True r.MinScreenRadiusForLights=0.030000 r.MinScreenRadiusForDepthPrepass=0.030000 r.PrecomputedVisibilityWarning=False r.TextureStreaming=True Compat.UseDXT5NormalMaps=False r.VirtualTextures=True r.VirtualTexturedLightmaps=False r.VT.TileSize=128 r.VT.TileBorderSize=4 r.VT.AnisotropicFiltering=False r.VT.EnableAutoImport=False bEnableVirtualTextureOpacityMask=False r.MeshPaintVirtualTexture.Support=True r.MeshPaintVirtualTexture.TileSize=32 r.MeshPaintVirtualTexture.TileBorderSize=2 r.MeshPaintVirtualTexture.UseCompression=True r.StaticMesh.DefaultMeshPaintTextureSupport=True r.MeshPaintVirtualTexture.DefaultTexelsPerVertex=4 r.MeshPaintVirtualTexture.MaxTextureSize=4096 r.vt.rvt.EnableBaseColor=True r.vt.rvt.EnableBaseColorRoughness=True r.vt.rvt.EnableBaseColorSpecular=True r.vt.rvt.EnableMask4=True r.vt.rvt.EnableWorldHeight=True r.vt.rvt.EnableDisplacement=True r.vt.rvt.HighQualityPerPixelHeight=True WorkingColorSpaceChoice=sRGB RedChromaticityCoordinate=(X=0.640000,Y=0.330000) GreenChromaticityCoordinate=(X=0.300000,Y=0.600000) BlueChromaticityCoordinate=(X=0.150000,Y=0.060000) WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000) r.LegacyLuminanceFactors=False r.ClearCoatNormal=False r.DynamicGlobalIlluminationMethod=1 r.ReflectionMethod=1 r.ReflectionCaptureResolution=512 r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True r.Lumen.HardwareRayTracing=True r.Lumen.HardwareRayTracing.LightingMode=0 r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=False r.Lumen.TraceMeshSDFs=0 r.Lumen.ScreenTracingSource=0 r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=False r.MegaLights.EnableForProject=False r.MegaLights.FrontLayerTranslucency.EnableForProject=False r.RayTracing.Shadows=False r.Shadow.Virtual.Enable=1 r.RayTracing=True r.RayTracing.RayTracingProxies.ProjectEnabled=True r.RayTracing.UseTextureLod=False r.PathTracing=True r.GenerateMeshDistanceFields=True r.DistanceFields.DefaultVoxelDensity=0.200000 r.Nanite.ProjectEnabled=True r.AllowStaticLighting=False r.NormalMapsForStaticLighting=False r.ForwardShading=False r.VertexFoggingForOpaque=True r.SeparateTranslucency=True r.TranslucentSortPolicy=0 TranslucentSortAxis=(X=0.000000,Y=-1.000000,Z=0.000000) r.LocalFogVolume.ApplyOnTranslucent=False xr.VRS.FoveationLevel=0 xr.VRS.DynamicFoveation=False r.CustomDepth=1 r.CustomDepthTemporalAAJitter=True r.PostProcessing.PropagateAlpha=False r.Deferred.SupportPrimitiveAlphaHoldout=False r.DefaultFeature.Bloom=True r.DefaultFeature.AmbientOcclusion=True r.DefaultFeature.AmbientOcclusionStaticFraction=True r.DefaultFeature.AutoExposure=False r.DefaultFeature.AutoExposure.Method=0 r.DefaultFeature.AutoExposure.Bias=1.000000 r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True r.DefaultFeature.LocalExposure.HighlightContrastScale=0.800000 r.DefaultFeature.LocalExposure.ShadowContrastScale=0.800000 r.DefaultFeature.MotionBlur=False r.DefaultFeature.LensFlare=False r.TemporalAA.Upsampling=True r.AntiAliasingMethod=0 r.MSAACount=4 r.DefaultFeature.LightUnits=2 r.DefaultBackBufferPixelFormat=4 r.ScreenPercentage.Default=100.000000 r.ScreenPercentage.Default.Desktop.Mode=1 r.ScreenPercentage.Default.Mobile.Mode=0 r.ScreenPercentage.Default.VR.Mode=0 r.ScreenPercentage.Default.PathTracer.Mode=0 r.Shadow.UnbuiltPreviewInGame=True r.StencilForLODDither=False r.EarlyZPass=3 r.EarlyZPassOnlyMaterialMasking=True r.Shadow.CSMCaching=False r.DBuffer=True r.ClearSceneMethod=1 r.VelocityOutputPass=0 r.Velocity.EnableVertexDeformation=2 r.SelectiveBasePassOutputs=False bDefaultParticleCutouts=False fx.GPUSimulationTextureSizeX=1024 fx.GPUSimulationTextureSizeY=1024 r.AllowGlobalClipPlane=False r.GBufferFormat=1 r.MorphTarget.Mode=True r.MorphTarget.MaxBlendWeight=5.000000 r.SupportSkyAtmosphere=True r.SupportSkyAtmosphereAffectsHeightFog=True r.SupportExpFogMatchesVolumetricFog=False r.SupportLocalFogVolumes=True r.SupportCloudShadowOnForwardLitTranslucent=False r.ClusteredDeferredShading.EnableForProject=True r.LightFunctionAtlas.Format=0 r.VolumetricFog.LightFunction=True r.Deferred.UsesLightFunctionAtlas=True r.SingleLayerWater.UsesLightFunctionAtlas=False r.Translucent.UsesLightFunctionAtlas=False r.Translucent.UsesIESProfiles=False r.Translucent.UsesRectLights=False r.Translucent.UsesShadowedLocalLights=False r.GPUCrashDebugging=False vr.InstancedStereo=False r.MobileHDR=True vr.MobileMultiView=False r.Mobile.UseHWsRGBEncoding=False vr.RoundRobinOcclusion=False r.MeshStreaming=False r.HeterogeneousVolumes=True r.HeterogeneousVolumes.Shadows=False r.Translucency.HeterogeneousVolumes=False r.WireframeCullThreshold=5.000000 r.SupportStationarySkylight=True r.SupportLowQualityLightmaps=True r.SupportPointLightWholeSceneShadows=True r.Shadow.TranslucentPerObject.ProjectEnabled=False r.Water.SingleLayerWater.SupportCloudShadow=False r.Substrate=False r.Substrate.ProjectGBufferFormat=0 r.Substrate.ProjectClosuresPerPixel=4 r.Substrate.ProjectClosuresPerPixelOverride=0 r.Substrate.BytesPerPixel=80 r.Substrate.OpaqueMaterialRoughRefraction=False r.Refraction.Blur=False r.Substrate.Debug.AdvancedVisualizationShaders=False r.Substrate.EnableLayerSupport=False r.Material.RoughDiffuse=False r.Material.EnergyConservation=False r.Material.DefaultAutoMaterialUsage=True r.OIT.SortedPixels=False r.HairStrands.LODMode=True r.VRS.Support=True r.Mobile.EnableStaticAndCSMShadowReceivers=True r.Mobile.EnableMovableLightCSMShaderCulling=True r.Mobile.Forward.EnableLocalLights=1 r.Mobile.Forward.EnableClusteredReflections=False r.Mobile.AllowDistanceFieldShadows=True r.Mobile.EnableMovableSpotlightsShadow=False r.GPUSkin.Limit2BoneInfluences=False r.SupportDepthOnlyIndexBuffers=False r.SupportReversedIndexBuffers=False slate.MaterialShaderMode=0 r.Mobile.AmbientOcclusion=False r.Mobile.ScreenSpaceReflections=False r.Mobile.DBuffer=False r.Mobile.PropagateAlpha=False r.GPUSkin.UnlimitedBoneInfluences=False r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences=False r.GPUSkin.UnlimitedBoneInfluencesThreshold=8 DefaultBoneInfluenceLimit=(Default=0,PerPlatform=()) r.SkinCache.CompileShaders=1 r.SkinCache.DefaultBehavior=1 r.Nanite.Foliage=False bNaniteStreamableBulkDataOptional=(Default=False,PerPlatform=()) bStreamSkeletalMeshLODs=(Default=False,PerPlatform=()) bDiscardSkeletalMeshOptionalLODs=(Default=False,PerPlatform=()) VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor VisualizeCalibrationCustomMaterialPath=None VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale r.PSOPrecache.ProxyCreationStrategy=1 PSOPrecacheFallbackMaterial=None [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 -D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -D3D11TargetedShaderFormats=PCD3D_SM5 +D3D11TargetedShaderFormats=PCD3D_SM5 [/Script/HardwareTargeting.HardwareTargetingSettings] TargetedHardwareClass=Desktop AppliedTargetedHardwareClass=Desktop DefaultGraphicsPerformance=Scalable AppliedDefaultGraphicsPerformance=Scalable [/Script/Engine.Engine] NearClipPlane=5.000000 +ActiveGameNameRedirects=(OldGameName="VocationLife",NewGameName="/Script/VocationLife") +ActiveGameNameRedirects=(OldGameName="/Script/VocationLife",NewGameName="/Script/VocationLife") [/Script/OnlineSubsystemUtils.IpNetDriver] NetServerMaxTickRate=60 [/Script/OnlineSubsystemSteam.SteamNetDriver] NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection" [OnlineSubsystem] DefaultPlatformService=Null [OnlineSubsystemNull] bEnabled=true [OnlineSubsystemSteam] bEnabled=true SteamDevAppId=480 bInitServerOnClient=true [/Script/Engine.GameEngine] +NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver") [/Script/OnlineSubsystemUtils.OnlineSession] bUseBuildIdOverride=false [/Script/AIModule.AISystem] bForgetStaleActors=True [/Script/Engine.UserInterfaceSettings] UIScaleRule=ShortestSide [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] bEnablePlugin=True bAllowNetworkConnection=True SecurityToken=55490E894C07D04A1ACF51BB99492878 bIncludeInShipping=False bAllowExternalStartInShipping=False bCompileAFSProject=False bUseCompression=False bLogFiles=False bReportStats=False ConnectionType=USBOnly bUseManualIPAddress=False ManualIPAddress=