Restyle the start menu as a vertical Minecraft-like title screen.

Main buttons stack under each other with Singleplayer, Multiplayer, Options, and Quit subpages.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
pixachux 2026-07-22 19:12:51 +02:00
parent 7cc715cad5
commit 3c7fa78912
2 changed files with 457 additions and 162 deletions

View File

@ -3,23 +3,32 @@
#include "VocationMainMenuWidget.h"
#include "VocationSessionSubsystem.h"
#include "VocationGameInstance.h"
#include "VocationGraphicsLibrary.h"
#include "Components/Button.h"
#include "Components/ComboBoxString.h"
#include "Components/EditableTextBox.h"
#include "Components/TextBlock.h"
#include "Components/VerticalBox.h"
#include "Components/HorizontalBox.h"
#include "Components/VerticalBoxSlot.h"
#include "Components/WidgetSwitcher.h"
#include "Components/Border.h"
#include "Components/SizeBox.h"
#include "Components/Overlay.h"
#include "Components/OverlaySlot.h"
#include "Components/Spacer.h"
#include "Blueprint/WidgetTree.h"
#include "Engine/GameInstance.h"
#include "Kismet/KismetSystemLibrary.h"
namespace
{
UTextBlock* MakeLabel(UWidgetTree* Tree, const FName& Name, const FString& Text)
void AddPadded(UVerticalBox* Box, UWidget* Child, float PadY = 6.f)
{
UTextBlock* Label = Tree->ConstructWidget<UTextBlock>(UTextBlock::StaticClass(), Name);
Label->SetText(FText::FromString(Text));
return Label;
if (UVerticalBoxSlot* Slot = Box->AddChildToVerticalBox(Child))
{
Slot->SetPadding(FMargin(0.f, PadY));
Slot->SetHorizontalAlignment(HAlign_Fill);
}
}
}
@ -28,6 +37,7 @@ void UVocationMainMenuWidget::NativeConstruct()
Super::NativeConstruct();
BuildUI();
RefreshMaps();
ShowPage(EMenuPage::Main);
if (UGameInstance* GI = GetGameInstance())
{
@ -35,9 +45,7 @@ void UVocationMainMenuWidget::NativeConstruct()
{
Sessions->OnSessionSearchDetailed.AddDynamic(this, &UVocationMainMenuWidget::OnSessionSearchDetailed);
Sessions->OnSessionJoined.AddDynamic(this, &UVocationMainMenuWidget::OnSessionJoined);
SetStatus(FString::Printf(TEXT("Online subsystem: %s | Steam: %s"),
*Sessions->GetActiveSubsystemName(),
Sessions->IsSteamAvailable() ? TEXT("yes") : TEXT("no")));
SetStatus(FString::Printf(TEXT("Steam: %s"), Sessions->IsSteamAvailable() ? TEXT("ready") : TEXT("offline / LAN")));
}
}
}
@ -55,6 +63,60 @@ void UVocationMainMenuWidget::NativeDestruct()
Super::NativeDestruct();
}
UTextBlock* UVocationMainMenuWidget::MakeLabel(const FName& Name, const FString& Text, float Size) const
{
UTextBlock* Label = WidgetTree->ConstructWidget<UTextBlock>(UTextBlock::StaticClass(), Name);
Label->SetText(FText::FromString(Text));
FSlateFontInfo Font = Label->GetFont();
Font.Size = Size;
Label->SetFont(Font);
Label->SetJustification(ETextJustify::Center);
Label->SetColorAndOpacity(FSlateColor(FLinearColor(0.95f, 0.95f, 0.95f, 1.f)));
return Label;
}
void UVocationMainMenuWidget::StyleMenuButton(UButton* Button) const
{
if (!Button)
{
return;
}
FButtonStyle Style = Button->GetStyle();
FSlateBrush Normal;
Normal.TintColor = FSlateColor(FLinearColor(0.28f, 0.28f, 0.28f, 0.95f));
Normal.DrawAs = ESlateBrushDrawType::Box;
Style.SetNormal(Normal);
FSlateBrush Hovered = Normal;
Hovered.TintColor = FSlateColor(FLinearColor(0.45f, 0.45f, 0.2f, 1.f));
Style.SetHovered(Hovered);
FSlateBrush Pressed = Normal;
Pressed.TintColor = FSlateColor(FLinearColor(0.2f, 0.2f, 0.2f, 1.f));
Style.SetPressed(Pressed);
Button->SetStyle(Style);
}
UButton* UVocationMainMenuWidget::MakeMenuButton(const FName& Name, const FString& Label, void (UVocationMainMenuWidget::*Callback)())
{
UButton* Button = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), Name);
StyleMenuButton(Button);
USizeBox* Size = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), *FString::Printf(TEXT("%s_Size"), *Name.ToString()));
Size->SetWidthOverride(400.f);
Size->SetHeightOverride(44.f);
Size->SetContent(Button);
UTextBlock* Text = MakeLabel(*FString::Printf(TEXT("%s_Label"), *Name.ToString()), Label, 18.f);
Button->SetContent(Text);
// Bind via a thin lambda isn't possible with AddDynamic — callers bind after.
(void)Callback;
return Button;
}
void UVocationMainMenuWidget::BuildUI()
{
if (!WidgetTree)
@ -62,117 +124,313 @@ void UVocationMainMenuWidget::BuildUI()
return;
}
UVerticalBox* Column = WidgetTree->ConstructWidget<UVerticalBox>(UVerticalBox::StaticClass(), TEXT("Column"));
WidgetTree->RootWidget = Column;
UBorder* Root = WidgetTree->ConstructWidget<UBorder>(UBorder::StaticClass(), TEXT("RootBorder"));
Root->SetBrushColor(FLinearColor(0.05f, 0.08f, 0.12f, 0.88f));
Root->SetPadding(FMargin(24.f));
WidgetTree->RootWidget = Root;
auto AddToColumn = [Column](UWidget* Child)
UOverlay* Overlay = WidgetTree->ConstructWidget<UOverlay>(UOverlay::StaticClass(), TEXT("RootOverlay"));
Root->SetContent(Overlay);
UVerticalBox* CenterColumn = WidgetTree->ConstructWidget<UVerticalBox>(UVerticalBox::StaticClass(), TEXT("CenterColumn"));
if (UOverlaySlot* OverlaySlot = Overlay->AddChildToOverlay(CenterColumn))
{
if (UVerticalBoxSlot* Slot = Column->AddChildToVerticalBox(Child))
{
Slot->SetPadding(FMargin(12.f, 6.f));
}
OverlaySlot->SetHorizontalAlignment(HAlign_Center);
OverlaySlot->SetVerticalAlignment(VAlign_Center);
}
TitleText = MakeLabel(TEXT("Title"), TEXT("VocationLife"), 56.f);
AddPadded(CenterColumn, TitleText, 4.f);
SplashText = MakeLabel(TEXT("Splash"), TEXT("A life of many vocations!"), 16.f);
SplashText->SetColorAndOpacity(FSlateColor(FLinearColor(1.f, 0.9f, 0.2f, 1.f)));
AddPadded(CenterColumn, SplashText, 2.f);
USpacer* Spacer = WidgetTree->ConstructWidget<USpacer>(USpacer::StaticClass(), TEXT("TitleSpacer"));
Spacer->SetSize(FVector2D(1.f, 28.f));
AddPadded(CenterColumn, Spacer, 0.f);
PageSwitcher = WidgetTree->ConstructWidget<UWidgetSwitcher>(UWidgetSwitcher::StaticClass(), TEXT("PageSwitcher"));
AddPadded(CenterColumn, PageSwitcher, 8.f);
// ---- Main page ----
UVerticalBox* MainPage = WidgetTree->ConstructWidget<UVerticalBox>(UVerticalBox::StaticClass(), TEXT("MainPage"));
PageSwitcher->AddChild(MainPage);
UButton* BtnSingleplayer = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("BtnSingleplayer"));
StyleMenuButton(BtnSingleplayer);
{
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("BtnSingleplayerSize"));
S->SetWidthOverride(400.f);
S->SetHeightOverride(46.f);
S->SetContent(BtnSingleplayer);
BtnSingleplayer->SetContent(MakeLabel(TEXT("BtnSingleplayerLbl"), TEXT("Singleplayer"), 18.f));
BtnSingleplayer->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnSingleplayerClicked);
AddPadded(MainPage, S, 5.f);
}
UButton* BtnMultiplayer = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("BtnMultiplayer"));
StyleMenuButton(BtnMultiplayer);
{
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("BtnMultiplayerSize"));
S->SetWidthOverride(400.f);
S->SetHeightOverride(46.f);
S->SetContent(BtnMultiplayer);
BtnMultiplayer->SetContent(MakeLabel(TEXT("BtnMultiplayerLbl"), TEXT("Multiplayer"), 18.f));
BtnMultiplayer->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnMultiplayerClicked);
AddPadded(MainPage, S, 5.f);
}
UButton* BtnOptions = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("BtnOptions"));
StyleMenuButton(BtnOptions);
{
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("BtnOptionsSize"));
S->SetWidthOverride(400.f);
S->SetHeightOverride(46.f);
S->SetContent(BtnOptions);
BtnOptions->SetContent(MakeLabel(TEXT("BtnOptionsLbl"), TEXT("Options..."), 18.f));
BtnOptions->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnOptionsClicked);
AddPadded(MainPage, S, 5.f);
}
UButton* BtnQuit = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("BtnQuit"));
StyleMenuButton(BtnQuit);
{
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("BtnQuitSize"));
S->SetWidthOverride(400.f);
S->SetHeightOverride(46.f);
S->SetContent(BtnQuit);
BtnQuit->SetContent(MakeLabel(TEXT("BtnQuitLbl"), TEXT("Quit Game"), 18.f));
BtnQuit->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnQuitClicked);
AddPadded(MainPage, S, 5.f);
}
// ---- Singleplayer page ----
UVerticalBox* SoloPage = WidgetTree->ConstructWidget<UVerticalBox>(UVerticalBox::StaticClass(), TEXT("SoloPage"));
PageSwitcher->AddChild(SoloPage);
AddPadded(SoloPage, MakeLabel(TEXT("SoloTitle"), TEXT("Singleplayer"), 28.f), 4.f);
AddPadded(SoloPage, MakeLabel(TEXT("SoloMapLbl"), TEXT("Map"), 14.f), 2.f);
MapCombo = WidgetTree->ConstructWidget<UComboBoxString>(UComboBoxString::StaticClass(), TEXT("MapCombo"));
{
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("MapComboSize"));
S->SetWidthOverride(400.f);
S->SetContent(MapCombo);
AddPadded(SoloPage, S, 4.f);
}
{
UButton* Play = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("PlaySoloBtn"));
StyleMenuButton(Play);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("PlaySoloSize"));
S->SetWidthOverride(400.f);
S->SetHeightOverride(46.f);
S->SetContent(Play);
Play->SetContent(MakeLabel(TEXT("PlaySoloLbl"), TEXT("Play World"), 18.f));
Play->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnPlaySoloClicked);
AddPadded(SoloPage, S, 8.f);
}
{
UButton* Back = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("SoloBackBtn"));
StyleMenuButton(Back);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("SoloBackSize"));
S->SetWidthOverride(400.f);
S->SetHeightOverride(40.f);
S->SetContent(Back);
Back->SetContent(MakeLabel(TEXT("SoloBackLbl"), TEXT("Back"), 16.f));
Back->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnBackClicked);
AddPadded(SoloPage, S, 4.f);
}
// ---- Multiplayer page ----
UVerticalBox* MpPage = WidgetTree->ConstructWidget<UVerticalBox>(UVerticalBox::StaticClass(), TEXT("MpPage"));
PageSwitcher->AddChild(MpPage);
AddPadded(MpPage, MakeLabel(TEXT("MpTitle"), TEXT("Multiplayer"), 28.f), 4.f);
auto AddField = [&](UVerticalBox* Page, const TCHAR* LabelName, const TCHAR* Label, UWidget* Field, const TCHAR* SizeName)
{
AddPadded(Page, MakeLabel(LabelName, Label, 13.f), 2.f);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), SizeName);
S->SetWidthOverride(400.f);
S->SetContent(Field);
AddPadded(Page, S, 2.f);
};
AddToColumn(MakeLabel(WidgetTree, TEXT("Title"), TEXT("VocationLife — Start Menu")));
AddPadded(MpPage, MakeLabel(TEXT("MpMapLbl"), TEXT("Map"), 13.f), 2.f);
MpMapCombo = WidgetTree->ConstructWidget<UComboBoxString>(UComboBoxString::StaticClass(), TEXT("MpMapCombo"));
{
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("MpMapComboSize"));
S->SetWidthOverride(400.f);
S->SetContent(MpMapCombo);
AddPadded(MpPage, S, 2.f);
}
AddToColumn(MakeLabel(WidgetTree, TEXT("MapLabel"), TEXT("Map")));
MapCombo = WidgetTree->ConstructWidget<UComboBoxString>(UComboBoxString::StaticClass(), TEXT("MapCombo"));
AddToColumn(MapCombo);
AddToColumn(MakeLabel(WidgetTree, TEXT("BackendLabel"), TEXT("Network Backend")));
BackendCombo = WidgetTree->ConstructWidget<UComboBoxString>(UComboBoxString::StaticClass(), TEXT("BackendCombo"));
BackendCombo->AddOption(TEXT("Auto"));
BackendCombo->AddOption(TEXT("Steam"));
BackendCombo->AddOption(TEXT("LAN"));
BackendCombo->SetSelectedIndex(0);
AddToColumn(BackendCombo);
AddField(MpPage, TEXT("BackendLbl"), TEXT("Network"), BackendCombo, TEXT("BackendSize"));
AddToColumn(MakeLabel(WidgetTree, TEXT("NameLabel"), TEXT("Server Name")));
ServerNameBox = WidgetTree->ConstructWidget<UEditableTextBox>(UEditableTextBox::StaticClass(), TEXT("ServerNameBox"));
ServerNameBox->SetText(FText::FromString(TEXT("VocationLife")));
AddToColumn(ServerNameBox);
AddField(MpPage, TEXT("NameLbl"), TEXT("Server Name"), ServerNameBox, TEXT("NameSize"));
AddToColumn(MakeLabel(WidgetTree, TEXT("PortLabel"), TEXT("Host Port")));
PortBox = WidgetTree->ConstructWidget<UEditableTextBox>(UEditableTextBox::StaticClass(), TEXT("PortBox"));
PortBox->SetText(FText::FromString(TEXT("7777")));
AddToColumn(PortBox);
AddField(MpPage, TEXT("PortLbl"), TEXT("Host Port"), PortBox, TEXT("PortSize"));
AddToColumn(MakeLabel(WidgetTree, TEXT("MaxLabel"), TEXT("Max Players")));
MaxPlayersBox = WidgetTree->ConstructWidget<UEditableTextBox>(UEditableTextBox::StaticClass(), TEXT("MaxPlayersBox"));
MaxPlayersBox->SetText(FText::FromString(TEXT("4")));
AddToColumn(MaxPlayersBox);
AddField(MpPage, TEXT("MaxLbl"), TEXT("Max Players"), MaxPlayersBox, TEXT("MaxSize"));
HostButton = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("HostButton"));
auto AddMpButton = [&](const TCHAR* Name, const TCHAR* Label, TFunction<void()> Bind)
{
UTextBlock* L = MakeLabel(WidgetTree, TEXT("HostBtnLabel"), TEXT("Host Game"));
HostButton->SetContent(L);
}
HostButton->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnHostClicked);
AddToColumn(HostButton);
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), Name);
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), *FString::Printf(TEXT("%sSize"), Name));
S->SetWidthOverride(400.f);
S->SetHeightOverride(42.f);
S->SetContent(B);
B->SetContent(MakeLabel(*FString::Printf(TEXT("%sLbl"), Name), Label, 16.f));
Bind();
AddPadded(MpPage, S, 4.f);
return B;
};
SoloButton = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("SoloButton"));
{
UTextBlock* L = MakeLabel(WidgetTree, TEXT("SoloBtnLabel"), TEXT("Play Solo (selected map)"));
SoloButton->SetContent(L);
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("HostBtn"));
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("HostBtnSize"));
S->SetWidthOverride(400.f); S->SetHeightOverride(42.f); S->SetContent(B);
B->SetContent(MakeLabel(TEXT("HostBtnLbl"), TEXT("Host Game"), 16.f));
B->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnHostClicked);
AddPadded(MpPage, S, 4.f);
}
{
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("FindSteamBtn"));
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("FindSteamBtnSize"));
S->SetWidthOverride(400.f); S->SetHeightOverride(42.f); S->SetContent(B);
B->SetContent(MakeLabel(TEXT("FindSteamBtnLbl"), TEXT("Find Steam Games"), 16.f));
B->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnFindSteamClicked);
AddPadded(MpPage, S, 4.f);
}
{
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("FindLanBtn"));
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("FindLanBtnSize"));
S->SetWidthOverride(400.f); S->SetHeightOverride(42.f); S->SetContent(B);
B->SetContent(MakeLabel(TEXT("FindLanBtnLbl"), TEXT("Find LAN Games"), 16.f));
B->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnFindLanClicked);
AddPadded(MpPage, S, 4.f);
}
SoloButton->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnSoloClicked);
AddToColumn(SoloButton);
UHorizontalBox* FindRow = WidgetTree->ConstructWidget<UHorizontalBox>(UHorizontalBox::StaticClass(), TEXT("FindRow"));
FindSteamButton = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("FindSteamButton"));
FindSteamButton->SetContent(MakeLabel(WidgetTree, TEXT("FindSteamLbl"), TEXT("Find Steam")));
FindSteamButton->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnFindSteamClicked);
FindLanButton = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("FindLanButton"));
FindLanButton->SetContent(MakeLabel(WidgetTree, TEXT("FindLanLbl"), TEXT("Find LAN")));
FindLanButton->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnFindLanClicked);
FindRow->AddChildToHorizontalBox(FindSteamButton);
FindRow->AddChildToHorizontalBox(FindLanButton);
AddToColumn(FindRow);
AddToColumn(MakeLabel(WidgetTree, TEXT("SessionsLabel"), TEXT("Found Sessions")));
SessionCombo = WidgetTree->ConstructWidget<UComboBoxString>(UComboBoxString::StaticClass(), TEXT("SessionCombo"));
AddToColumn(SessionCombo);
AddField(MpPage, TEXT("SessionsLbl"), TEXT("Found Sessions"), SessionCombo, TEXT("SessionSize"));
{
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("JoinBtn"));
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("JoinBtnSize"));
S->SetWidthOverride(400.f); S->SetHeightOverride(42.f); S->SetContent(B);
B->SetContent(MakeLabel(TEXT("JoinBtnLbl"), TEXT("Join Selected"), 16.f));
B->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnJoinSelectedClicked);
AddPadded(MpPage, S, 4.f);
}
JoinButton = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("JoinButton"));
JoinButton->SetContent(MakeLabel(WidgetTree, TEXT("JoinBtnLabel"), TEXT("Join Selected Session")));
JoinButton->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnJoinSelectedClicked);
AddToColumn(JoinButton);
AddToColumn(MakeLabel(WidgetTree, TEXT("IpLabel"), TEXT("Direct Connect IP")));
IpBox = WidgetTree->ConstructWidget<UEditableTextBox>(UEditableTextBox::StaticClass(), TEXT("IpBox"));
IpBox->SetText(FText::FromString(TEXT("127.0.0.1")));
AddToColumn(IpBox);
AddField(MpPage, TEXT("IpLbl"), TEXT("Direct Connect IP"), IpBox, TEXT("IpSize"));
AddToColumn(MakeLabel(WidgetTree, TEXT("JoinPortLabel"), TEXT("Direct Connect Port")));
JoinPortBox = WidgetTree->ConstructWidget<UEditableTextBox>(UEditableTextBox::StaticClass(), TEXT("JoinPortBox"));
JoinPortBox->SetText(FText::FromString(TEXT("7777")));
AddToColumn(JoinPortBox);
AddField(MpPage, TEXT("JoinPortLbl"), TEXT("Port"), JoinPortBox, TEXT("JoinPortSize"));
{
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("ConnectBtn"));
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("ConnectBtnSize"));
S->SetWidthOverride(400.f); S->SetHeightOverride(42.f); S->SetContent(B);
B->SetContent(MakeLabel(TEXT("ConnectBtnLbl"), TEXT("Connect by IP:Port"), 16.f));
B->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnConnectIpClicked);
AddPadded(MpPage, S, 4.f);
}
{
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("MpBackBtn"));
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), TEXT("MpBackBtnSize"));
S->SetWidthOverride(400.f); S->SetHeightOverride(42.f); S->SetContent(B);
B->SetContent(MakeLabel(TEXT("MpBackBtnLbl"), TEXT("Back"), 16.f));
B->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnBackClicked);
AddPadded(MpPage, S, 4.f);
}
ConnectIpButton = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), TEXT("ConnectIpButton"));
ConnectIpButton->SetContent(MakeLabel(WidgetTree, TEXT("ConnectIpLbl"), TEXT("Connect by IP:Port")));
ConnectIpButton->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnConnectIpClicked);
AddToColumn(ConnectIpButton);
// ---- Options page ----
UVerticalBox* OptPage = WidgetTree->ConstructWidget<UVerticalBox>(UVerticalBox::StaticClass(), TEXT("OptPage"));
PageSwitcher->AddChild(OptPage);
AddPadded(OptPage, MakeLabel(TEXT("OptTitle"), TEXT("Options"), 28.f), 4.f);
AddPadded(OptPage, MakeLabel(TEXT("GfxLbl"), TEXT("Graphics Preset"), 14.f), 4.f);
StatusText = MakeLabel(WidgetTree, TEXT("Status"), TEXT("Ready"));
AddToColumn(StatusText);
auto AddGfxButton = [&](const TCHAR* Name, const TCHAR* Label)
{
UButton* B = WidgetTree->ConstructWidget<UButton>(UButton::StaticClass(), Name);
StyleMenuButton(B);
USizeBox* S = WidgetTree->ConstructWidget<USizeBox>(USizeBox::StaticClass(), *FString::Printf(TEXT("%sSize"), Name));
S->SetWidthOverride(400.f);
S->SetHeightOverride(40.f);
S->SetContent(B);
B->SetContent(MakeLabel(*FString::Printf(TEXT("%sLbl"), Name), Label, 16.f));
AddPadded(OptPage, S, 4.f);
return B;
};
AddGfxButton(TEXT("GfxLow"), TEXT("Low"))->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnGraphicsLow);
AddGfxButton(TEXT("GfxMed"), TEXT("Medium"))->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnGraphicsMedium);
AddGfxButton(TEXT("GfxHigh"), TEXT("High"))->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnGraphicsHigh);
AddGfxButton(TEXT("GfxUltra"), TEXT("Ultra"))->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnGraphicsUltra);
AddGfxButton(TEXT("GfxRT"), TEXT("Ray Tracing"))->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnGraphicsRayTracing);
AddGfxButton(TEXT("OptBack"), TEXT("Back"))->OnClicked.AddDynamic(this, &UVocationMainMenuWidget::OnBackClicked);
StatusText = MakeLabel(TEXT("Status"), TEXT(""), 13.f);
StatusText->SetColorAndOpacity(FSlateColor(FLinearColor(0.75f, 0.8f, 0.85f, 1.f)));
AddPadded(CenterColumn, StatusText, 12.f);
VersionText = MakeLabel(TEXT("Version"), TEXT("VocationLife 0.1.0"), 12.f);
VersionText->SetJustification(ETextJustify::Left);
if (UOverlaySlot* VerSlot = Overlay->AddChildToOverlay(VersionText))
{
VerSlot->SetHorizontalAlignment(HAlign_Left);
VerSlot->SetVerticalAlignment(VAlign_Bottom);
VerSlot->SetPadding(FMargin(16.f));
}
}
void UVocationMainMenuWidget::ShowPage(EMenuPage Page)
{
if (PageSwitcher)
{
PageSwitcher->SetActiveWidgetIndex(static_cast<int32>(Page));
}
}
void UVocationMainMenuWidget::RefreshMaps()
{
CachedMaps = UVocationServerSettings::GetAvailableMaps();
if (!MapCombo)
auto Fill = [this](UComboBoxString* Combo)
{
return;
}
MapCombo->ClearOptions();
for (const FVocationMapOption& Map : CachedMaps)
{
MapCombo->AddOption(Map.DisplayName);
}
if (CachedMaps.Num() > 0)
{
MapCombo->SetSelectedIndex(0);
}
if (!Combo)
{
return;
}
Combo->ClearOptions();
for (const FVocationMapOption& Map : CachedMaps)
{
Combo->AddOption(Map.DisplayName);
}
if (CachedMaps.Num() > 0)
{
Combo->SetSelectedIndex(0);
}
};
Fill(MapCombo);
Fill(MpMapCombo);
}
void UVocationMainMenuWidget::SetStatus(const FString& Message)
@ -189,16 +447,38 @@ void UVocationMainMenuWidget::LeaveStartMenu()
{
GI->MarkGameplayStarted();
}
if (APlayerController* PC = GetOwningPlayer())
{
PC->bShowMouseCursor = false;
PC->SetInputMode(FInputModeGameOnly());
}
RemoveFromParent();
}
void UVocationMainMenuWidget::OnSingleplayerClicked() { ShowPage(EMenuPage::Singleplayer); }
void UVocationMainMenuWidget::OnMultiplayerClicked() { ShowPage(EMenuPage::Multiplayer); }
void UVocationMainMenuWidget::OnOptionsClicked() { ShowPage(EMenuPage::Options); }
void UVocationMainMenuWidget::OnBackClicked() { ShowPage(EMenuPage::Main); }
void UVocationMainMenuWidget::OnQuitClicked()
{
if (APlayerController* PC = GetOwningPlayer())
{
UKismetSystemLibrary::QuitGame(this, PC, EQuitPreference::Quit, false);
}
}
void UVocationMainMenuWidget::OnPlaySoloClicked()
{
if (UVocationSessionSubsystem* Sessions = GetGameInstance()->GetSubsystem<UVocationSessionSubsystem>())
{
const int32 MapIndex = MapCombo ? MapCombo->GetSelectedIndex() : 0;
const FString MapPath = CachedMaps.IsValidIndex(MapIndex) ? CachedMaps[MapIndex].MapPath : TEXT("/Engine/Maps/Entry");
LeaveStartMenu();
Sessions->TravelToMap(MapPath, false, 7777);
}
}
void UVocationMainMenuWidget::OnHostClicked()
{
UVocationSessionSubsystem* Sessions = GetGameInstance() ? GetGameInstance()->GetSubsystem<UVocationSessionSubsystem>() : nullptr;
@ -207,7 +487,7 @@ void UVocationMainMenuWidget::OnHostClicked()
return;
}
const int32 MapIndex = MapCombo ? MapCombo->GetSelectedIndex() : 0;
const int32 MapIndex = MpMapCombo ? MpMapCombo->GetSelectedIndex() : 0;
const FString MapPath = CachedMaps.IsValidIndex(MapIndex) ? CachedMaps[MapIndex].MapPath : TEXT("/Engine/Maps/Entry");
const int32 Port = PortBox ? FCString::Atoi(*PortBox->GetText().ToString()) : 7777;
const int32 MaxPlayers = MaxPlayersBox ? FCString::Atoi(*MaxPlayersBox->GetText().ToString()) : 4;
@ -227,7 +507,7 @@ void UVocationMainMenuWidget::OnFindSteamClicked()
{
if (UVocationSessionSubsystem* Sessions = GetGameInstance()->GetSubsystem<UVocationSessionSubsystem>())
{
SetStatus(TEXT("Searching Steam sessions..."));
SetStatus(TEXT("Searching Steam..."));
Sessions->FindSessions(EVocationNetBackend::Steam, false);
}
}
@ -236,7 +516,7 @@ void UVocationMainMenuWidget::OnFindLanClicked()
{
if (UVocationSessionSubsystem* Sessions = GetGameInstance()->GetSubsystem<UVocationSessionSubsystem>())
{
SetStatus(TEXT("Searching LAN sessions..."));
SetStatus(TEXT("Searching LAN..."));
Sessions->FindSessions(EVocationNetBackend::LAN, true);
}
}
@ -251,7 +531,7 @@ void UVocationMainMenuWidget::OnJoinSelectedClicked()
SetStatus(TEXT("No session selected"));
return;
}
SetStatus(TEXT("Joining session..."));
SetStatus(TEXT("Joining..."));
LeaveStartMenu();
Sessions->JoinSessionByIndex(Index);
}
@ -263,20 +543,54 @@ void UVocationMainMenuWidget::OnConnectIpClicked()
{
const FString IP = IpBox ? IpBox->GetText().ToString() : TEXT("127.0.0.1");
const int32 Port = JoinPortBox ? FCString::Atoi(*JoinPortBox->GetText().ToString()) : 7777;
SetStatus(FString::Printf(TEXT("Connecting to %s:%d ..."), *IP, Port));
SetStatus(FString::Printf(TEXT("Connecting %s:%d"), *IP, Port));
LeaveStartMenu();
Sessions->ConnectByIP(IP, Port);
}
}
void UVocationMainMenuWidget::OnSoloClicked()
void UVocationMainMenuWidget::OnGraphicsLow()
{
if (UVocationSessionSubsystem* Sessions = GetGameInstance()->GetSubsystem<UVocationSessionSubsystem>())
if (UVocationGameInstance* GI = GetGameInstance<UVocationGameInstance>())
{
const int32 MapIndex = MapCombo ? MapCombo->GetSelectedIndex() : 0;
const FString MapPath = CachedMaps.IsValidIndex(MapIndex) ? CachedMaps[MapIndex].MapPath : TEXT("/Engine/Maps/Entry");
LeaveStartMenu();
Sessions->TravelToMap(MapPath, false, 7777);
GI->SetGraphicsPreset(EVocationGraphicsPreset::Low, false);
SetStatus(TEXT("Graphics: Low"));
}
}
void UVocationMainMenuWidget::OnGraphicsMedium()
{
if (UVocationGameInstance* GI = GetGameInstance<UVocationGameInstance>())
{
GI->SetGraphicsPreset(EVocationGraphicsPreset::Medium, false);
SetStatus(TEXT("Graphics: Medium"));
}
}
void UVocationMainMenuWidget::OnGraphicsHigh()
{
if (UVocationGameInstance* GI = GetGameInstance<UVocationGameInstance>())
{
GI->SetGraphicsPreset(EVocationGraphicsPreset::High, false);
SetStatus(TEXT("Graphics: High"));
}
}
void UVocationMainMenuWidget::OnGraphicsUltra()
{
if (UVocationGameInstance* GI = GetGameInstance<UVocationGameInstance>())
{
GI->SetGraphicsPreset(EVocationGraphicsPreset::Ultra, false);
SetStatus(TEXT("Graphics: Ultra"));
}
}
void UVocationMainMenuWidget::OnGraphicsRayTracing()
{
if (UVocationGameInstance* GI = GetGameInstance<UVocationGameInstance>())
{
GI->SetGraphicsPreset(EVocationGraphicsPreset::RayTracing, true);
SetStatus(TEXT("Graphics: Ray Tracing"));
}
}
@ -290,12 +604,11 @@ void UVocationMainMenuWidget::OnSessionSearchDetailed(const TArray<FVocationSess
SessionCombo->ClearOptions();
for (const FVocationSessionSearchEntry& Entry : Sessions)
{
SessionCombo->AddOption(FString::Printf(TEXT("%s [%s] %d/%d %s"),
SessionCombo->AddOption(FString::Printf(TEXT("%s [%s] %d/%d"),
*Entry.DisplayName,
*Entry.MapName,
Entry.MaxPlayers - Entry.OpenSlots,
Entry.MaxPlayers,
Entry.bIsLAN ? TEXT("LAN") : TEXT("Online")));
Entry.MaxPlayers));
}
if (Sessions.Num() > 0)
{
@ -310,7 +623,7 @@ void UVocationMainMenuWidget::OnSessionSearchDetailed(const TArray<FVocationSess
void UVocationMainMenuWidget::OnSessionJoined(bool bSuccess)
{
SetStatus(bSuccess ? TEXT("Join/host ok") : TEXT("Join/host failed"));
SetStatus(bSuccess ? TEXT("Connected") : TEXT("Connection failed"));
if (bSuccess)
{
LeaveStartMenu();

View File

@ -12,10 +12,12 @@ class UComboBoxString;
class UButton;
class UTextBlock;
class UVerticalBox;
class UHorizontalBox;
class UWidgetSwitcher;
class UBorder;
class USizeBox;
/**
* In-game multiplayer menu: map select, Steam/LAN host, IP:Port join.
* Minecraft-style start menu: vertical button stack with submenus.
*/
UCLASS()
class VOCATIONLIFE_API UVocationMainMenuWidget : public UUserWidget
@ -27,80 +29,60 @@ public:
virtual void NativeDestruct() override;
protected:
enum class EMenuPage : uint8
{
Main = 0,
Singleplayer = 1,
Multiplayer = 2,
Options = 3
};
void BuildUI();
void RefreshMaps();
void SetStatus(const FString& Message);
UFUNCTION()
void OnHostClicked();
UFUNCTION()
void OnFindSteamClicked();
UFUNCTION()
void OnFindLanClicked();
UFUNCTION()
void OnJoinSelectedClicked();
UFUNCTION()
void OnConnectIpClicked();
UFUNCTION()
void OnSoloClicked();
UFUNCTION()
void OnSessionSearchDetailed(const TArray<FVocationSessionSearchEntry>& Sessions);
UFUNCTION()
void OnSessionJoined(bool bSuccess);
void ShowPage(EMenuPage Page);
UButton* MakeMenuButton(const FName& Name, const FString& Label, void (UVocationMainMenuWidget::*Callback)());
UTextBlock* MakeLabel(const FName& Name, const FString& Text, float Size = 18.f) const;
void StyleMenuButton(UButton* Button) const;
void LeaveStartMenu();
UPROPERTY()
TObjectPtr<UComboBoxString> MapCombo;
UFUNCTION() void OnSingleplayerClicked();
UFUNCTION() void OnMultiplayerClicked();
UFUNCTION() void OnOptionsClicked();
UFUNCTION() void OnQuitClicked();
UFUNCTION() void OnBackClicked();
UPROPERTY()
TObjectPtr<UComboBoxString> BackendCombo;
UFUNCTION() void OnPlaySoloClicked();
UFUNCTION() void OnHostClicked();
UFUNCTION() void OnFindSteamClicked();
UFUNCTION() void OnFindLanClicked();
UFUNCTION() void OnJoinSelectedClicked();
UFUNCTION() void OnConnectIpClicked();
UPROPERTY()
TObjectPtr<UComboBoxString> SessionCombo;
UFUNCTION() void OnGraphicsLow();
UFUNCTION() void OnGraphicsMedium();
UFUNCTION() void OnGraphicsHigh();
UFUNCTION() void OnGraphicsUltra();
UFUNCTION() void OnGraphicsRayTracing();
UPROPERTY()
TObjectPtr<UEditableTextBox> ServerNameBox;
UFUNCTION() void OnSessionSearchDetailed(const TArray<FVocationSessionSearchEntry>& Sessions);
UFUNCTION() void OnSessionJoined(bool bSuccess);
UPROPERTY()
TObjectPtr<UEditableTextBox> PortBox;
UPROPERTY() TObjectPtr<UWidgetSwitcher> PageSwitcher;
UPROPERTY() TObjectPtr<UTextBlock> TitleText;
UPROPERTY() TObjectPtr<UTextBlock> SplashText;
UPROPERTY() TObjectPtr<UTextBlock> StatusText;
UPROPERTY() TObjectPtr<UTextBlock> VersionText;
UPROPERTY()
TObjectPtr<UEditableTextBox> IpBox;
UPROPERTY()
TObjectPtr<UEditableTextBox> JoinPortBox;
UPROPERTY()
TObjectPtr<UEditableTextBox> MaxPlayersBox;
UPROPERTY()
TObjectPtr<UTextBlock> StatusText;
UPROPERTY()
TObjectPtr<UButton> HostButton;
UPROPERTY()
TObjectPtr<UButton> FindSteamButton;
UPROPERTY()
TObjectPtr<UButton> FindLanButton;
UPROPERTY()
TObjectPtr<UButton> JoinButton;
UPROPERTY()
TObjectPtr<UButton> ConnectIpButton;
UPROPERTY()
TObjectPtr<UButton> SoloButton;
UPROPERTY() TObjectPtr<UComboBoxString> MapCombo;
UPROPERTY() TObjectPtr<UComboBoxString> MpMapCombo;
UPROPERTY() TObjectPtr<UComboBoxString> BackendCombo;
UPROPERTY() TObjectPtr<UComboBoxString> SessionCombo;
UPROPERTY() TObjectPtr<UEditableTextBox> ServerNameBox;
UPROPERTY() TObjectPtr<UEditableTextBox> PortBox;
UPROPERTY() TObjectPtr<UEditableTextBox> IpBox;
UPROPERTY() TObjectPtr<UEditableTextBox> JoinPortBox;
UPROPERTY() TObjectPtr<UEditableTextBox> MaxPlayersBox;
TArray<FVocationMapOption> CachedMaps;
TArray<FVocationSessionSearchEntry> CachedSessions;