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pixachux e1ac8547b5 Fix PIE crash by loading test-world meshes at runtime instead of via ConstructorHelpers.
FObjectFinder is only valid in constructors; BuildTestWorld now uses LoadObject during BeginPlay.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-22 19:31:56 +02:00
..
VocationLife
Fix PIE crash by loading test-world meshes at runtime instead of via ConstructorHelpers.
2026-07-22 19:31:56 +02:00
VocationLife.Target.cs
Initial VocationLife commit: C++ gameplay module and project foundation.
2026-06-26 23:52:53 +02:00
VocationLifeEditor.Target.cs
Initial VocationLife commit: C++ gameplay module and project foundation.
2026-06-26 23:52:53 +02:00
VocationLifeServer.Target.cs
Initial VocationLife commit: C++ gameplay module and project foundation.
2026-06-26 23:52:53 +02:00
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