VocationLife/Source/VocationLife.Target.cs
pixachux eae24f1c34 Initial VocationLife commit: C++ gameplay module and project foundation.
Source, config, and docs only — UE template assets stay local to save storage.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-26 23:52:53 +02:00

16 lines
409 B
C#

// Copyright VocationLife Project. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class VocationLifeTarget : TargetRules
{
public VocationLifeTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V7;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
ExtraModuleNames.Add("VocationLife");
}
}