VocationLife/Docs/DedicatedServer.md
pixachux eae24f1c34 Initial VocationLife commit: C++ gameplay module and project foundation.
Source, config, and docs only — UE template assets stay local to save storage.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-26 23:52:53 +02:00

953 B

Dedicated Server Hosting

VocationLife includes a VocationLifeServer build target for headless dedicated hosting.

Build

Engine/Build/BatchFiles/RunUBT.sh VocationLifeServer Linux Development \
  -project="/path/to/VocationLife/VocationLife.uproject"

Note: Some UE Linux preview distributions do not ship server targets. Use a full engine build or Windows VocationLifeServer target if Linux server compilation is unavailable.

Configuration

Edit Config/ServerConfig.ini:

[/Script/VocationLife.VocationServerSettings]
ServerName=VocationLife Dedicated Server
MaxPlayers=4
Port=7777
bLANOnly=true

Run

./VocationLife/Binaries/Linux/VocationLifeServer \
  /Game/Engine/Maps/Entry \
  -log -port=7777 -MaxPlayers=4

Connect

From a client console (~):

open 127.0.0.1:7777

Or use H to host and J to join from the in-game pause overlay (LAN).